Amiga Flame - Game Developers - Staff Wanted

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Staff Wanted
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If you require a new member to your team, e-mail the details
to Amiga Flame at:- philip (@) amigaflame.co.uk

Type of Job Description Developer Contact E-mail address
3D Gaphics Artists We are making a game that would require alot of 3D art. We have serveral frames done for each zone, so you would have to be able to match their work. Otherwise, complete creative freedom inside the storyline. This is not a paying job... Our Products are freeware... good for portfolio, though. Lenhardt Entertainment Adam Lenhardt
aicommunity(@)excite.com
Programmer Q-Lab have a vacancy for a programmer to work on their Amiga platform game, Po Po Chicken. The job will be paid, you will be fully credited for your work, and you will receive a free copy of the game. C/C++/ASM prefferred, but not neccessary. Q-Lab Will Morton
q(@)qlab.swinternet.co.uk
C++ Programmer Q-Lab have a vacancy for a C++ programmer to work on our Amiga/PC 3D adventure, WEL. The job will be paid (we don`t expect you to work for free!), you will be fully credited for your work, and you will receive a free copy of the game. You must have experience programming 3D, and will be expected to work using an existing 3D engine. Q-Lab Will Morton
q(@)qlab.swinternet.co.uk
Head Programmer in Blitz, 68k - going towards C/C++ Looking for available people who are willing to work on future game projects. Programmers, GFX Artists and MSX Artists are more than welcome to contact Peter Thor. Peter Thor
joru(@)hotmail.com
Programmers in C/C++ or Assm., and 3D Graphics Artists Will work on a number of titles including a 3D football game similar to the games that are on the consoles and a beat'em up. Digital Images Stuart Walker
stuart(@)digital-images.demon.co.uk
Programmers, 2D/ 3D Graphic Artists, Sound Effect Artists, and Musicians To work on a new game called The Holy Trinity. You will not get payed, but it will look good on your CV. We will be publishing Aga CD-Rom software. Jobs will be assigned on a "first come, first serve" basis. The Holy Trinity will be an adventure/RPG with elaborate menu systems, 2D hand drawn images integrated with 3D images, full digitized speech,and plenty of 2D cut scenes and animations. Digital Visionaries Michael Pittaro, Team Leader
Digital Visionaries
P.O. Box 65
Barnstead, New Hampshire. 03218-0065
United States of America
totallyamiga(@)yahoo.com
Gfx Artist, (all Work will be supervised by Emmanuel Henn) Rendered Movies or/and 2D Graphics for "Pulsator" - a Shoot'em'up similar to the legendary R-Type (more infos on: Fullspeed Creative Development). Fullspeed Creative Development Jochen Heizmann, Project Manager
Oberer Hummelberg 1, D-72275 Alpirsbach, Germany.
fullspeed(@)t-online.de
C Programmer Various, Including an isometric game and a C+C-like war game Flame Software Lewis Jackson
MrXZY(@)usa.net
Gfx Artist Fighters and backgrounds for a Freeware beat'em up. James Carroll
jhc(@)ihug.co.nz





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E-mail - philip (@) amigaflame.co.uk

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